MISSIONS

Time on Target. Click the chart to draw a route from the start point to the landing zone, set leg speeds with the arrow keys, then commit the plan. While planning, V selects between the forward and recovery FARP sites and G schedules a refuelling stop into the infil or exfil corridor. On the mission brief, the left and right arrow keys set the fuel load in pounds. During the flight the arrow keys command formation speed, you can drag the next waypoint to re-route, F or Space fires flares against an inbound missile, O flies one delay turn when you are running early, and V diverts the flight to the forward refuelling point. A arms amend mode to redraw unflown route with the pointer, and U undoes an amendment. Number keys 1 to 5 compress time on quiet legs. M mutes sound. This game needs a desktop, laptop or tablet screen; on a phone it shows a message instead. Keyboard and screen-reader players can tab to the on-screen controls panel to begin planning, plot a suggested legal route, adjust speeds, commit, and fly with the live verbs. A Missions link at the top left returns to the catalogue. Arrive at the landing zone inside the thirty second window.

NEEDS A LARGER SCREEN

Time on Target is a planning game: you read the chart, the mission brief and the flight controls together, and a phone screen cannot show them at a usable size. It plays on a desktop, a laptop or a tablet in landscape.

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